Assets/Materials/PVE/Materials/PVEBg.mat
@@ -8,7 +8,7 @@ m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: PVEBg m_Shader: {fileID: 10750, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0