chenxin
2020-11-04 80b4237334a773b29bf69f38532a90ca659b3bfe
Assets/Scripts/Common/GameUtils.cs
@@ -7,6 +7,16 @@
{
    public class GameUtils
    {
        private static int id { get; set; } = 0;
        /// <summary>
        /// 获取一个唯一id
        /// </summary>
        public static int GetId()
        {
            return id++;
        }
        public static int[] GetIntArray(JsonData jsData)
        {
            int[] tmp = new int[jsData.Count];
@@ -28,6 +38,16 @@
            return tmp;
        }
        public static List<float> GetFloatList(JsonData jsData)
        {
            List<float> tmp = new List<float>();
            for (int i = 0; i <jsData.Count; i++)
            {
                tmp.Add(float.Parse(jsData[i].ToString()));
            }
            return tmp;
        }
        public static string GetString(string s)
        {
            if (string.IsNullOrEmpty(s))