Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -86,7 +86,7 @@ public void UpdateDescDisplay() { int minLevel = EndlessGameUI.instance.MinLevel; int minLevel = Mathf.Min(EndlessGameUI.instance.MinLevel, 1); NormalDesc.text = $"购买{minLevel + 1}级宝石"; //SkillDesc.text = $"购买{minLevel + 1}级技能宝石";