Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs
@@ -29,6 +29,8 @@ /// </summary> public Text NoBuffText; private float preTimeScale; // Start is called before the first frame update private void Start() { @@ -84,14 +86,15 @@ private void ShowBuffPreview() { EndlessLevelManager.instance.PauseWave(); preTimeScale = Time.timeScale; Time.timeScale = 0; Refresh(); Panel.SetActive(true); } private void HideBuffPreview() { EndlessLevelManager.instance.RestartWave(); Time.timeScale = preTimeScale; Panel.SetActive(false); } }