Assets/Scripts/TowerDefense/UI/EndlessBuffSelect.cs
@@ -52,10 +52,8 @@ } AudioSourceManager.Ins?.Play(AudioEnum.BuffAppear); } private void OnDisable() { if (effectObj != null) @@ -69,16 +67,14 @@ // 如果已经选择过了,设置一个之前选择的item if (SelectedIndex != -1) { IconList[SelectedIndex].SetState(false); } SelectedIndex = index; IconList[index].SetState(true); PlayEffect(); //PlayEffect(); } private void PlayEffect() { if (effectObj == null)