chenxin
2020-10-22 85f0d13945f3aef5aef1b3c1b47c77cea0514c17
Assets/Scripts/ActionGameFramework/Health/Damager.cs
@@ -18,6 +18,11 @@
        public float damage;
        /// <summary>
        /// 用于最后一颗子弹的多倍攻击
        /// </summary>
        public float damageMulti = 1.0f;
        /// <summary>
        /// TEST CODE TO TOWER_NAME
        /// </summary>
        public string towerName = "";
@@ -49,6 +54,7 @@
        /// The alignment of the damager
        /// </summary>
        public SerializableIAlignmentProvider alignment;
        /// <summary>
        /// Gets the alignment of the damager
@@ -105,7 +111,16 @@
        /// </summary>
        public float finalDamage
        {
            get { return damage + inSceneUpGradeDamage; }
            get {
                float fd = damage * damageMulti;
                if (damageMulti > 1.0f)
                    Debug.Log("hello,world:" + damageMulti.ToString() );
                damageMulti = 1.0f;
                return fd + inSceneUpGradeDamage;
            }
        }
        /// <summary>