weixudong
2020-11-14 868c163b39c3487b5fa6f69eb8ca3789ac65cb8e
Assets/Scripts/TowerDefense/UI/EndlessBuffSelect.cs
@@ -50,6 +50,8 @@
            {
                IconList[i].Reset();
            }
            AudioSourceManager.Ins?.Play(AudioEnum.BuffAppear);
        }
        private void OnDisable()
@@ -65,10 +67,7 @@
            // 如果已经选择过了,设置一个之前选择的item
            if (SelectedIndex != -1)
            {
                IconList[SelectedIndex].SetState(false);
            }
            SelectedIndex = index;
            IconList[index].SetState(true);
@@ -108,6 +107,8 @@
            int index = SelectedIndex;
            AudioSourceManager.Ins.Play(AudioEnum.UI);
            HideBuffUI();
            if (BuffSelectCompleted != null)