Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
@@ -2095,7 +2095,7 @@ DOTween.Init(true, true, LogBehaviour.Verbose).SetCapacity(200, 10); state = State.Normal; m_Camera = GetComponent<Camera>(); m_Camera = GameObject.Find("SceneCamera3D").GetComponent<Camera>(); TowerDestroyArr = new bool[5, AttackRowNumbers]; }