wangguan
2020-11-19 86c4b7bbc04d500851a9b03088d28a0a84f4a6ab
Assets/Scripts/Guide/TestButton.cs
@@ -1,4 +1,5 @@
using System.Collections;
using System;
using System.Collections;
using UnityEngine;
using UnityEngine.UI;
using KTGMGemClient;
@@ -9,16 +10,26 @@
    void Start()
    {
        transform.Find("TowerBuyBtn").GetComponent<Button>().onClick.AddListener(OnClickTowerBuyBtn);
        // transform.Find("TowerBuyBtn").GetComponent<Button>().onClick.AddListener(OnClickTowerBuyBtn);
        transform.Find("GuidePanel/Image_TowerPos2").GetComponent<Button>().onClick.AddListener(GetOneTowerPos);
        // transform.Find("GuidePanel/Image_TowerPos2").GetComponent<Button>().onClick.AddListener(GetOneTowerPos);
        int guide = PlayerPrefs.GetInt("GemBattleGuide");
        // int guide = PlayerPrefs.GetInt("GemBattleGuide");
        // string s="<color=red>范围伤害</color>";
        // t.text=s;
        // Debug.Log(s.Length);
        TestFinalPanel();
    }
    void TestFinalPanel()
    {
        GameObject go = Instantiate(Resources.Load<GameObject>("UI/Final/FinalPanel"), transform);
        FinalPanel panelUI = go.GetComponent<FinalPanel>();
        panelUI.SetData("成绩 25关 3波", 789220);
        panelUI.SetPlayEffectAC(null);
    }
    private void OnEnable()
    {
@@ -135,7 +146,8 @@
    }
    private void GuideFinish(){
    private void GuideFinish()
    {
        Debug.Log("新手引导流程结束");
    }