wangguan
2020-11-13 87ce9cceddd08af1579b3b74451ca0754627e0ec
Assets/Scripts/UI/FinalPanel/FinalPanel.cs
@@ -24,16 +24,18 @@
    public string endlessGameScene = "Endless";
    public string loadingScene = "LoadingScene";
    Button closeBtn;
    // Start is called before the first frame update
    void Start()
    {
        transform.Find("BackGround").GetComponent<Button>().onClick.AddListener(() =>
        closeBtn = transform.Find("BackGround").GetComponent<Button>();
        closeBtn.onClick.AddListener(() =>
        {
            gameObject.SetActive(false);
            GameConfig.NextSceneName = endlessGameScene;
            SceneManager.LoadScene(loadingScene);
        });
        closeBtn.interactable = false;
    }
    Text waveText;
    GameObject image_HScore;
@@ -153,6 +155,8 @@
        {
            playEffectAC();
        }
        closeBtn.interactable = true;
    }
    /// <summary>