Assets/Scripts/GameAnalytics_SDK/TDAA_SDKManager.cs
@@ -356,7 +356,7 @@ /// <param name="wave">第几波</param> public void WaveDone(int level, int wave) { Debug.LogError($"玩家达到第{level}关{wave}波"); Debug.Log($"玩家达到第{level}关{wave}波"); Dictionary<string, object> dic = new Dictionary<string, object> { { $"第{level}关{wave}波", 1} @@ -386,7 +386,6 @@ private void OnDestroy() { Debug.Log("onDestroy"); TalkingDataPlugin.SessionStoped(); } }