chenxin
2020-11-16 895e6764872749a2a26415d17697b19ee2587ea9
Assets/Scripts/TowerDefense/Towers/Projectiles/BallisticAttack.cs
@@ -43,6 +43,7 @@
            {
                case SpawnAgentType.Normal:
                    HandleNormal(enemy);
                    (enemy as Agent).PlayGetHitParticle(attributeId);
                    break;
                case SpawnAgentType.BubbleBomb:
                    HandleBubbleBomb(enemy);
@@ -186,8 +187,8 @@
                    enemy.SetTargetableMatColor(Color.blue);
                    break;
                case 3:  // 中毒
                    enemy.poisonAgent(damage, attid);
                    enemy.SetTargetableMatColor(Color.green);
                    // enemy.poisonAgent(damage, attid);
                    // enemy.SetTargetableMatColor(Color.green);
                    break;
                case 5:  // 破甲
                    enemy.bShieldBreak = true;