Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs
@@ -92,7 +92,9 @@ private void ShowGameOverPanel() { EndlessRandomTower.instance.SetCountDown(false,true); EndlessRandomTower.instance.SetCountDown(false); EndlessRandomTower.instance.SetPS(false); GameObject go = Instantiate(Resources.Load<GameObject>("Prefabs/GameOverPanel"), GameObject.Find("UICamera/BottomCanvas").transform); EventCenter.Ins.Add((int)KTGMGemClient.EventType.GameOverEnd, GameOverEnd); }