chenxin
2020-11-19 8ea7726840a84fb53b4fd8a1e5813fbfde5a834e
Assets/Scripts/TowerDefense/UI/EndlessScoreManager.cs
@@ -30,7 +30,7 @@
        public Text DoubleHitText;
        public GameObject OneTimeKillObj;
        public Image OneTimeKillObj;
        public Text OneTimeKillText;
@@ -188,11 +188,17 @@
            // DOTween.To(() => OneTimeKillObj.transform.localScale, (Vector3 v) => OneTimeKillObj.transform.localScale = v, Vector3.one, 0.2f);
            // Tween t1 = DOTween.To(() => cg.alpha, (float v) => cg.alpha = v, 0f, 0.2f).SetDelay(2f);
            // t1.OnComplete(OnShowOneTimeKillComplete);
            Image obj = Instantiate(OneTimeKillObj);
            obj.transform.SetParent(GameObject.Find("Panel").transform, false);
            obj.sprite = Resources.Load<Sprite>($"UI/DoubleHit/hit_{count}");
            Animator animator = obj.GetComponent<Animator>();
            AnimatorClipInfo[] animatorClipInfos = animator.GetCurrentAnimatorClipInfo(0);
            Destroy(obj.gameObject, animatorClipInfos[0].clip.length);
        }
        private void OnShowOneTimeKillComplete()
        {
            OneTimeKillObj.SetActive(false);
            // OneTimeKillObj.SetActive(false);
        }
        /// <summary>