Assets/Scripts/TowerDefense/Level/EndlessLevelManager.cs
@@ -500,6 +500,7 @@ { isBuffSelectCompleted = false; EndlessBuffManager.instance.AddBuff(EndlessBuffData.GetBuffByIndex(index)); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessBuffRefresh); } /// <summary>