Assets/Scripts/TowerDefense/Level/EndlessBuff/EndlessBuff.cs
@@ -49,7 +49,15 @@ isEffective = true; break; case EndlessBuffUseTarget.Element: isEffective = gemId == buffData.Config.target_type[1]; int attributeId = 0; if (gemId == 101) attributeId = 1; else if (gemId == 105) attributeId = 2; else if (gemId == 109) attributeId = 3; isEffective = attributeId == buffData.Config.target_type[1]; break; case EndlessBuffUseTarget.Designated: isEffective = gemId == buffData.Config.target_type[1];