chenxin
2020-11-18 90b098fe0b1219a4a2c23aef55a3e8366fd1fcdf
Assets/Scripts/TowerDefense/Level/EndlessBuff/ObtainTower.cs
@@ -14,8 +14,8 @@
        {
            Tower newTower = EndlessRandomTower.instance.GetRandomTower(EFeatureTower.NULL, true);
            if (!EndlessRandomTower.instance.RandomPlaceTower(newTower, BuffList[BuffList.Count - 1].Config.buff_effect[1] - 1, 0))
                EndlessLevelManager.instance.Currency.AddCurrency(BuffList[BuffList.Count - 1].Config.buff_effect[2]);
            if (!EndlessRandomTower.instance.RandomPlaceTower(newTower, (int)BuffList[BuffList.Count - 1].Config.buff_effect[1] - 1, 0))
                EndlessLevelManager.instance.Currency.AddCurrency((int)BuffList[BuffList.Count - 1].Config.buff_effect[2]);
        }
    }
}