Assets/Scripts/TowerDefense/Level/EndlessLevelManager.cs
@@ -493,13 +493,14 @@ } /// <summary> /// buff选择完成 /// buff选择完成p /// </summary> /// <param name="index"></param> public void OnBuffSelectCompleted(int index) { isBuffSelectCompleted = false; EndlessBuffManager.instance.AddBuff(EndlessBuffData.GetBuffByIndex(index)); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessBuffRefresh); } /// <summary>