chenxin
2020-11-18 90b098fe0b1219a4a2c23aef55a3e8366fd1fcdf
Assets/Scripts/TowerDefense/Towers/TowerFireTrigger.cs
@@ -12,29 +12,29 @@
    {
        public AttackAffector Affector;
        private bool isStart;
        // private bool isStart;
        private float duration;
        // private float duration;
        public void OnFire()
        {
            // cx test
            //     if (!isStart)
            //     {
            //         isStart = true;
            //     }
            //     else
            //     {
            //         Debug.Log($"--------------------- {duration} ---------------------");
            //         duration = 0;
            //     }
            // if (!isStart)
            // {
            //     isStart = true;
            // }
            // else
            // {
            //     Debug.Log($"--------------------- {duration} ---------------------");
            //     duration = 0;
            // }
            Affector.FireProjectile();
        }
        private void Update()
        {
            if (isStart)
                duration += Time.deltaTime;
        }
        // private void Update()
        // {
        //     if (isStart)
        //         duration += Time.deltaTime;
        // }
    }
}