Assets/Scripts/Manager/ManagerRoot.cs
@@ -19,8 +19,11 @@ Application.platform == RuntimePlatform.WindowsPlayer) { GameConfig.useSDK = false; } GameConfig.OpenDebug = true; } Application.targetFrameRate = 60; //Debug.Log("设置了帧数为60"); DOTween.Init(true, true, LogBehaviour.Verbose).SetCapacity(200, 10); root = new GameObject("ManagerRoot"); @@ -32,6 +35,7 @@ root.AddComponent<AudioSourceManager>(); root.AddComponent<JsonDataReader>(); root.AddComponent<JsonDataInit>(); root.AddComponent<LanguageManager>(); // root.AddComponent<ErrorLogOnGUIMyTools>(); }