| | |
| | | EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateWaterLv1, CreateWaterLv1); |
| | | //EventCenter.Ins.Add((int)KTGMGemClient.EventType.SkillStep, SkillStep); |
| | | EventCenter.Ins.Add((int)KTGMGemClient.EventType.DragStep, DragStep); |
| | | EventCenter.Ins.Add((int)KTGMGemClient.EventType.ShowWarningTips, ShowWarningTips);//开始第三关,弹一大波敌人 |
| | | EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateThirdWaveDone, CreateThirdWaveDone); |
| | | |
| | | //EventCenter.Ins.Add((int)KTGMGemClient.EventType.SkillRelease, SkillRelease); |
| | |
| | | EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.RestartWave); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 大波敌人来袭 |
| | | /// </summary> |
| | | private void ShowWarningTips() |
| | | { |
| | | CommonDebugHelper.Debug("这里需要显示大波敌人来袭"); |
| | | panel.Step11_End(); |
| | | //结束后需要 |
| | | //EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.CreateThirdWave); |
| | | } |
| | | |
| | | private void CreateThirdWaveDone() |
| | | { |
| | | currentIndex = -1; |
| | | ChangeStep(GuideEnum.Step12); |
| | | } |
| | | |
| | | private void SkillRelease() |
| | | { |
| | | panel.SkillRelease(); |
| | | } |
| | | // private void SkillRelease() |
| | | // { |
| | | // panel.SkillRelease(); |
| | | // } |
| | | |
| | | |
| | | private void SkillReleaseDone() |
| | | { |
| | | currentIndex = -1; |
| | | ChangeStep(GuideEnum.Step12); |
| | | } |
| | | // private void SkillReleaseDone() |
| | | // { |
| | | // currentIndex = -1; |
| | | // ChangeStep(GuideEnum.Step12); |
| | | // } |
| | | |
| | | private void Step12() |
| | | { |