chenxin
2020-12-01 944950c86ab3be21c22b7c15039cf2e572efdc90
Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs
@@ -110,15 +110,12 @@
                    if (UnityInput.GetKeyDown(key))
                    {
                        Tower controller = EndlessLevelManager.instance.TowerLibrary[key - KeyCode.Alpha1];
                        if (EndlessLevelManager.instance.Currency.CanAfford(controller.purchaseCost))
                        {
                            if (m_GameUI.isBuilding)
                            {
                                m_GameUI.CancelGhostPlacement();
                            }
                            EndlessGameUI.instance.SetToBuildMode(controller);
                            EndlessGameUI.instance.TryMoveGhost(InputController.instance.basicMouseInfo);
                        }
                        break;
                    }
                }