chenxin
2020-12-01 944950c86ab3be21c22b7c15039cf2e572efdc90
Assets/Scripts/TowerDefense/Input/TowerDefenseKeyboardMouseInput.cs
@@ -110,15 +110,12 @@
               if (UnityInput.GetKeyDown(key))
               {
                  Tower controller = LevelManager.instance.towerLibrary[key - KeyCode.Alpha1];
                  if (LevelManager.instance.currency.CanAfford(controller.purchaseCost))
                  {
                     if (m_GameUI.isBuilding)
                     {
                        m_GameUI.CancelGhostPlacement();
                     }
                     GameUI.instance.SetToBuildMode(controller);
                     GameUI.instance.TryMoveGhost(InputController.instance.basicMouseInfo);
                  }
                  break;
               }
            }