liuzhiwei
2020-12-22 987fd66dc6d6c28e3ed08a08141ddc3dbd772cea
Assets/Scripts/Guide/TestButton.cs
@@ -25,46 +25,64 @@
        // string s="<color=red>范围伤害</color>";
        // t.text=s;
        // Debug.Log(s.Length);
        TestFinalPanel();
        //TestFinalPanel();
        // isSending = false;
        // score = 0;
        // TestHttp();
    }
    public DoubleHitImg OneTimeKillObj;
    /// <summary>
    /// 显示一次性击杀飘字
    /// </summary>
    /// <param name="count"></param>
    private void ShowOneTimeKill()
    {
        OneTimeKillObj.SetkillCount();
    }
    int score;
    private void OnGUI()
    {
        GUILayout.BeginArea(new Rect(5, 330, 150, 300));
        if (GUILayout.Button("SendRequest", GUILayout.Width(150), GUILayout.Height(70)))
        // if (GUILayout.Button("SendRequest", GUILayout.Width(150), GUILayout.Height(70)))
        // {
        //     //SendRequest("aa", 4700, 28);
        //     score += 10;
        //     SendPost(score.ToString(), score, 1, "25关 3波");
        // }
        // if (GUILayout.Button("SendGet", GUILayout.Width(150), GUILayout.Height(70)))
        // {
        //     SendGet();
        // }
        // if (GUILayout.Button("清理本地存储", GUILayout.Width(150), GUILayout.Height(70)))
        // {
        //     PlayerPrefs.DeleteAll();
        //     Debug.Log("清理本地存储");
        // }
        // if (GUILayout.Button("生成Nick", GUILayout.Width(150), GUILayout.Height(70)))
        // {
        //     CreateNick();
        // }
        if (GUILayout.Button("击杀10", GUILayout.Width(150), GUILayout.Height(50)))
        {
            //SendRequest("aa", 4700, 28);
            score += 10;
            SendPost(score.ToString(), score, 1, "25关 3波");
            ShowOneTimeKill();
        }
        if (GUILayout.Button("SendGet", GUILayout.Width(150), GUILayout.Height(70)))
        {
            SendGet();
        }
        if (GUILayout.Button("清理本地存储", GUILayout.Width(150), GUILayout.Height(70)))
        {
            PlayerPrefs.DeleteAll();
            Debug.Log("清理本地存储");
        }
        if (GUILayout.Button("生成Nick", GUILayout.Width(150), GUILayout.Height(70)))
        {
            CreateNick();
        }
        GUILayout.EndArea();
    }
    int killCoun1t = 0;
    private void CreateNick()
    {
        TimeSpan timeStamp = new TimeSpan(DateTime.Now.Ticks);