liuzhiwei
2020-12-22 987fd66dc6d6c28e3ed08a08141ddc3dbd772cea
Assets/Scripts/TowerDefense/Level/AgentInsManager.cs
@@ -220,6 +220,7 @@
    /// 用于排序的Buf.
    /// </summary>
    protected Agent[] agentTmpArr = new Agent[3];
    int deathCount = 0;//被火技能杀死的怪物
@@ -828,11 +829,15 @@
        }
        else
        {
            deathCount = 0;
            for (int i = 0; i < agentWaveLineArray.Length; i++)
            {
                wavelineIns = agentWaveLineArray[i];
                CalculateWavelineAttack(slinfo, wavelineIns, sid, slevel);
            }
            if (deathCount >= 10)
                EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessOneTimeKillCount, deathCount);
        }
    }
@@ -843,7 +848,6 @@
        List<Agent> listAg = wavelineIns.listAgent;
        // 统计被火技能直接烧死的数量
        int deathCount = 0;
        for (int ti = listAg.Count - 1; ti >= 0; ti--)
        {
@@ -880,8 +884,7 @@
            }
        }
        if (deathCount > 1)
            EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessOneTimeKillCount, deathCount);
    }
    /// <summary>