chenxin
2020-12-04 988e7226f6799263fed8e8e2afe04288f357df29
Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs
@@ -81,7 +81,7 @@
            GameObject go = Instantiate(Resources.Load<GameObject>("UI/Final/FinalPanel"), GameObject.Find("UICamera/BottomCanvas").transform);
            FinalPanel panelUI = go.GetComponent<FinalPanel>();
            panelUI.SetData($"{EndlessLevelManager.instance.CurrentLevel}关 {EndlessLevelManager.instance.WaveManager.CurrentWaveIndex}波", EndlessScoreData.CurrentSocre);
            panelUI.SetPlayEffectAC(PlayEffect);
            //panelUI.SetPlayEffectAC(PlayEffect);
            //GameObject.Find("UICamera/BottomCanvas").GetComponent<Canvas>().enabled = false;
            EndlessUIStart.instance.GameOver();