| | |
| | | public void OnDrag(PointerEventData eventData) |
| | | { |
| | | RectTransformUtility.ScreenPointToWorldPointInRectangle(rectTransform, eventData.position, eventData.enterEventCamera, out dragPos); |
| | | //dragPos.z = 0; |
| | | rectTransform.position = dragPos; |
| | | } |
| | | |
| | |
| | | Vector2 pos; |
| | | |
| | | RectTransform rectTransform; |
| | | // Start is called before the first frame update |
| | | void Start() |
| | | //Vector3 startP; |
| | | public Vector2 GetStartP |
| | | { |
| | | get |
| | | { |
| | | return pos; |
| | | } |
| | | } |
| | | // Start is called before the first frame update |
| | | private void Awake() |
| | | { |
| | | //startP = transform.position; |
| | | |
| | | //imageFire1 = transform.parent.Find("Image_Fire1").GetComponent<ImageFire1>(); |
| | | tmpImage = GetComponent<Image>(); |
| | | rectTransform = GetComponent<RectTransform>(); |