chenxin
2020-11-19 998ebc0dc00c103b365e36797c1a1ac4a6a2afa5
Assets/Scripts/TowerDefense/UI/FreezeBreath.cs
@@ -105,10 +105,15 @@
                if (agent.isDead) continue;
                agent.addSpeedSlowRate(0.25f);
                agent.PlayOnHitImmediately();
                EndlessGameUI.instance.generateBloodText(agent.position, damage);
                agent.TakeDamage(damage, agent.position, alignmentProvider);
                if (agent.AgentType == SpawnAgentType.Normal)
                {
                    agent.addSpeedSlowRate(0.15f);
                    agent.PlayOnHitImmediately();
                    EndlessGameUI.instance.generateBloodText(agent.position, damage);
                    agent.TakeDamage(damage, agent.position, alignmentProvider);
                }
                else if (agent.AgentType == SpawnAgentType.BubbleBomb)
                    EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessBossSkillBubbleBombGetHit, (agent as BubbleBombAgent).Id);
            }
        }