Assets/Scripts/Common/GameUtils.cs
@@ -97,6 +97,10 @@ rd.type = Protobuf.CURRENCY.Box; rd.id = int.Parse(strlist[1]); rd.count = int.Parse(strlist[2]); break; case "coin": //rd.type = Protobuf.CURRENCY.Coin; rd.count = int.Parse(strlist[1]); break; }