| | |
| | | /// </summary> |
| | | public int CurrentLevel { get; set; } = 1; |
| | | |
| | | private float dropRate; |
| | | |
| | | /// <summary> |
| | | /// 当前金币掉率 |
| | | /// </summary> |
| | | /// <value></value> |
| | | public float DropRate |
| | | { |
| | | get |
| | | { |
| | | return dropRate; |
| | | } |
| | | set |
| | | { |
| | | dropRate = value; |
| | | Debug.Log("设置了掉率" + dropRate); |
| | | } |
| | | } |
| | | |
| | | private int dropCoin; |
| | | |
| | | /// <summary> |
| | | /// 当前金币 |
| | | /// </summary> |
| | | /// <value></value> |
| | | public int DropCoin |
| | | { |
| | | get |
| | | { |
| | | return dropCoin; |
| | | } |
| | | set |
| | | { |
| | | dropCoin = value; |
| | | } |
| | | } |
| | | |
| | | protected static readonly int MAX_TOWER = 5; |
| | | |
| | | /// <summary> |
| | |
| | | EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.DragStep); |
| | | } |
| | | |
| | | |
| | | |
| | | } |
| | | } |