chenxin
2020-12-12 9e0ad4beb3ec784d54e42b013af20b0f1924ae81
Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -166,12 +166,14 @@
        int guide = PlayerPrefs.GetInt("GemBattleGuide");
        GameConfig.IsNewbie = guide == 0;
        //GameConfig.IsNewbie = true;
        //GameConfig.IsNewbie = false;
        GameConfig.IsNewbieStart = GameConfig.IsNewbie;
        if (GameConfig.IsNewbie)
        {
            EndlessRandomTower.instance.SetCountDown(false);
            Debug.Log("开始新手引导");
            GameConfig.CanDragTower = false;
            Pause();
@@ -509,6 +511,10 @@
            AgentInsManager.instance.ExecAllWavelineAttack(fireSkillID, GameConfig.SkillLevel, false);
            ++GameConfig.EndlessPortUseSkillTowerCount;
        }
        else
        {
            AudioSourceManager.Ins.Play(AudioEnum.UIDisable);
        }
    }
    public void GuideEnergyUp(int count)
@@ -555,6 +561,7 @@
        }
        else
        {
            //Debug.Log("能量不够");
            if (fireSkillBgImg.color != normalColor)
            {
                fireSkillBgImg.color = normalColor;
@@ -635,7 +642,6 @@
            if (!isUpgradeTowerLevel && startTime >= JsonDataCenter.DOUBLE_GEM_TIME)
            {
                EndlessGameUI.instance.UpgradeAllTowerMinLevel(1);
                EndlessRandomTower.instance.UpdateDescDisplay();
                isUpgradeTowerLevel = true;
            }