wangguan
2020-11-16 9ed56dda66d5e8f6968730a46f908dfe1357c15e
Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
@@ -2093,11 +2093,12 @@
        {
            base.Awake();
            randomTowerBtn = transform.Find("BottomCanvas/TowerBuyBtn").GetComponent<Button>();
            randomTowerBtn = transform.Find("BottomCanvas/Panel/TowerBuyBtn").GetComponent<Button>();
            DOTween.Init(true, true, LogBehaviour.Verbose).SetCapacity(200, 10);
            state = State.Normal;
            m_Camera = GameObject.Find("SceneCamera3D").GetComponent<Camera>();
            //m_Camera = GetComponent<Camera>();
            TowerDestroyArr = new bool[5, AttackRowNumbers];
        }