| | |
| | | /// </summary> |
| | | public void GuideEnergyUp() |
| | | { |
| | | GameObject.Find("UICamera/MainUI/BloodUI").SetActive(false); |
| | | EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GuideEnergyUp, 100); |
| | | |
| | | tmpMask.enabled = false; |
| | |
| | | |
| | | public void SkillRelease(string[] str, Action ac) |
| | | { |
| | | GameObject.Find("UICamera/MainUI/BloodUI").SetActive(true); |
| | | |
| | | RemoveButtonListener(skillBtn.gameObject); |
| | | SetRimActive(false); |
| | | CloseGuidance(); |
| | | |
| | | SetGuideUI(true); |
| | | StartShowWord(str, ac); |
| | | finishPS.Play(); |
| | | //StartShowWord(str, ac); |
| | | |
| | | charForeach.StartFinalShowWord(str, ac, () => |
| | | { |
| | | finishPS.Play(); |
| | | }); |
| | | |
| | | } |
| | | |
| | | |
| | | public void FinishGuide() |
| | | { |
| | | towerBuyBtn.gameObject.SetActive(true); |