Assets/Scripts/TowerDefense/Level/EndlessLevelManager.cs
@@ -191,8 +191,6 @@ /// </summary> /// <value></value> public int SelectBuffNeddLevels { get; set; } // cx test // public int SelectBuffNeddLevels { get; set; } = 2; /// <summary> /// buff是否选择完成 @@ -533,6 +531,8 @@ private void BeginLevel() { if (EndlessGameUI.instance.state == EndlessGameUI.State.GameOver) return; EndlessBossCtrl.instance.ClearBoss(); if (CurrentLevel == startLevel) WaveManager.InitPort(CurrentLevel);