Assets/Scripts/Guide/TestButton.cs
@@ -217,7 +217,7 @@ GameObject a = Resources.Load<GameObject>("UI/Final/FinalPanel"); GameObject go = Instantiate(a, transform); FinalPanel panelUI = go.GetComponent<FinalPanel>(); panelUI.SetData("1关 1波", 401); panelUI.SetData("1关 1波", 101); //panelUI.SetPlayEffectAC(null); }