| | |
| | | data.index = 1; |
| | | itemFirst.gameObject.SetActive(true); |
| | | itemFirst.SetData(data); |
| | | itemFirst.SetPos(); |
| | | if (isFirstStart) |
| | | { |
| | | itemFirst.SetPos(); |
| | | playPSItem.Add(itemFirst); |
| | | } |
| | | //itemFirst.CheckRank(tmpRankUp); |
| | | } |
| | | else |
| | |
| | | data.index = 2; |
| | | itemSecond.gameObject.SetActive(true); |
| | | itemSecond.SetData(data); |
| | | itemSecond.SetPos(); |
| | | if (isFirstStart) |
| | | { |
| | | itemSecond.SetPos(); |
| | | playPSItem.Add(itemSecond); |
| | | } |
| | | //itemFirst.CheckRank(tmpRankUp); |
| | | } |
| | | else |
| | |
| | | data.index = 3; |
| | | itemThird.gameObject.SetActive(true); |
| | | itemThird.SetData(data); |
| | | itemThird.SetPos(); |
| | | if (isFirstStart) |
| | | { |
| | | itemThird.SetPos(); |
| | | playPSItem.Add(itemThird); |
| | | } |
| | | //itemFirst.CheckRank(tmpRankUp); |
| | | } |
| | | else |