Assets/Scripts/UI/FlyImage.cs
@@ -112,7 +112,7 @@ //gameObject.SetActive(false); EndlessLevelManager.instance.Currency.AddCurrency(EndlessLevelManager.instance.DropCoin); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.PlayGetGoldPS); Core.Utilities.Poolable.TryPool(gameObject); }