wangguan
2020-12-23 aadfae81e6a511cd2c062ab0b05f3ee3419f1a7f
Assets/Scripts/Music/AudioSourceManager.cs
@@ -26,6 +26,9 @@
    WaterTowerSkill,//冰淇淋技能
    WoodSkill,//玉米狙击子弹
    Upgrade,//合成
    Gold,//金币
    GuideOpenBox,//新手引导开宝箱
    OpenTowerPlace,//开启塔位
}
public class AudioSourceManager : MonoBehaviour
@@ -136,13 +139,9 @@
                Play("电技能", true);
                break;
            case AudioEnum.FireSkill:
                Debug.Log("火焰喷射");
                Play("火焰喷射", true);
                break;
            case AudioEnum.FinalScore:
                Debug.Log("结算分数");
                Play("结算分数", true);
                break;
            case AudioEnum.BossWaterSkill:
@@ -153,14 +152,21 @@
                Play("冰淇淋技能", true);
                break;
            case AudioEnum.WoodSkill:
                Play("玉米狙击子弹", true);
                break;
            case AudioEnum.Upgrade:
                Debug.Log("合成");
                Play("合成", true);
                break;
            case AudioEnum.Gold:
                Play("金币", true);
                break;
            case AudioEnum.GuideOpenBox:
                Play("新手引导开宝箱", true);
                break;
            case AudioEnum.OpenTowerPlace:
                Play("开启塔位", true);
                break;
        }
    }
@@ -236,8 +242,10 @@
    /// </summary>
    public void StopBGAudio()
    {
        if (!audioSourceList[0].isPlaying)
        if (audioSourceList[0].isPlaying)
        {
            audioSourceList[0].Stop();
        }
    }
    /// <summary>