wangguan
2020-10-30 ab1a24fa8aaed0c9c678ce6771bb7e9031b79476
Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -107,6 +107,10 @@
        EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateSecondWave, CreateSecondWave);
        EventCenter.Ins.Add((int)KTGMGemClient.EventType.SkillRelease, SkillRelease);
        EventCenter.Ins.Add((int)KTGMGemClient.EventType.GuideFinish, NewbieGuideEnd);
        EventCenter.Ins.Add<Vector3>((int)KTGMGemClient.EventType.PlayAppearEffect, GuidePlayAppearEffect);
        EventCenter.Ins.Add<Vector3>((int)KTGMGemClient.EventType.GuidePlayUpgradeEffect, GuidePlayUpgradeEffect);
    }
    /// <summary>
@@ -157,6 +161,22 @@
    }
    /// <summary>
    /// 新手引导生成特效
    /// </summary>
    private void GuidePlayAppearEffect(Vector3 worldPos)
    {
        EndlessGameUI.instance.PlayAppearEffect(worldPos);
    }
    /// <summary>
    /// 新手引导合成特效
    /// </summary>
    private void GuidePlayUpgradeEffect(Vector3 worldPos)
    {
        EndlessGameUI.instance.GuidePlayUpgradeEffect(worldPos);
    }
    /// <summary>
    /// 在攻击位置上创建一个1级的水塔
    /// </summary>
    private void CreateWaterLv1()