chenxin
2020-12-25 adb0dae8a82a7eabb4e686bc0e83c8859bf6445f
Assets/Scripts/TowerDefense/UI/EndlessSettlementPropList.cs
@@ -54,26 +54,28 @@
            // }
            return;
            List<EndlessDrop> list = EndlessDropManager.instance.GetAllObtainedDrop();
            // List<EndlessDrop> list = EndlessDropManager.instance.GetAllObtainedDrop();
            for (int i = 0; i < list.Count; ++i)
            {
                if (list[i].Reward.type == CURRENCY.Gold)
                {
                    AddItem($"{(int)list[i].Reward.type}");
                }
                else
                {
                    for (int j = 0; j < list[i].Reward.count; ++j)
                    {
                        AddItem($"{(int)list[i].Reward.type}_{list[i].Reward.id}");
                    }
                }
            }
            // for (int i = 0; i < list.Count; ++i)
            // {
            //     if (list[i].Reward.type == CURRENCY.Gold)
            //     {
            //         AddItem($"{(int)list[i].Reward.type}");
            //     }
            //     else
            //     {
            //         for (int j = 0; j < list[i].Reward.count; ++j)
            //         {
            //             AddItem($"{(int)list[i].Reward.type}_{list[i].Reward.id}");
            //         }
            //     }
            // }
        }
        private void StartLater()
        {
            AudioSourceManager.Ins.Play(AudioEnum.End);
            StartCoroutine(ShowSlow());
        }