Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -612,6 +612,8 @@ public bool IsGameRunning { get { return !isPause; } } private bool isUpgradeTowerLevel; // Update is called once per frame void Update() { @@ -630,6 +632,13 @@ if (bGameStart) { startTime += Time.deltaTime; if (!isUpgradeTowerLevel && startTime >= JsonDataCenter.DOUBLE_GEM_TIME) { EndlessGameUI.instance.UpgradeAllTowerMinLevel(1); isUpgradeTowerLevel = true; } timeTextNew.text = ConvertTime((float)Math.Ceiling(startTime)); }