| | |
| | | skillSliderVStartP = skillSliderValueRect.anchoredPosition; |
| | | skillSliderVStartHeight = skillSliderValueRect.sizeDelta; |
| | | |
| | | skillPS1 = transform.Find("Panel/Energy/FireSkillBg/Effect_UI_JiNengTuBiao/03 (9)").GetComponent<ParticleSystem>(); |
| | | skillPS2 = transform.Find("Panel/Energy/FireSkillBg/Effect_UI_JiNengTuBiao_02/03 (16)").GetComponent<ParticleSystem>(); |
| | | skillPS1 = transform.Find("Panel/Energy/FireSkillBg/Effect_UI_JiNengTuBiao/03").GetComponent<ParticleSystem>(); |
| | | skillPS2 = transform.Find("Panel/Energy/FireSkillBg/Effect_UI_JiNengTuBiao_02/03").GetComponent<ParticleSystem>(); |
| | | |
| | | transform.Find("Panel/BuffPreviewButton").gameObject.SetActive(false); |
| | | transform.Find("Panel/SwitchSpeed").gameObject.SetActive(false); |