liuzhiwei
2020-12-09 b01151f932f8faa041a8facfb03059147170f40c
Assets/Scripts/TowerDefense/Level/EndlessWaveLineManager.cs
@@ -79,10 +79,10 @@
                ps = obj.transform.GetChild(0).GetComponent<ParticleSystem>();
            ps.transform.position = EndlessLevelManager.instance.WaveManager.GetWaveEndPos(i);
            ps.Play();
            AudioSourceManager.Ins.Play(AudioEnum.FireSkill);
            Destroy(obj, 5f);
        }
        AudioSourceManager.Ins.Play(AudioEnum.FireSkill);
    }
    /// <summary>