Assets/Scripts/TowerDefense/Agents/Agent.cs
@@ -508,7 +508,7 @@ /// </summary> public void PlayWoodAimEffect() { if (WoodAimEffect == null || WoodAimEffect.isPlaying) return; if (WoodAimEffect == null) return; WoodAimEffect.Play(); } @@ -518,7 +518,7 @@ /// </summary> public void StopWoodAimEffect() { if (WoodAimEffect == null || !WoodAimEffect.isPlaying) return; if (WoodAimEffect == null) return; WoodAimEffect.Stop(); WoodAimEffect.Clear();