| | |
| | | /// <param name="tower"></param> |
| | | protected void growUpTower(Tower tower) |
| | | { |
| | | Tower newTower = EndlessRandomTower.instance.GetRandomTower(EFeatureTower.NULL, true); |
| | | Tower newTower = EndlessRandomTower.instance.GetRandomTower(EFeatureTower.NULL); |
| | | |
| | | // 所有的Tower不能升级成为FeatureTower. |
| | | int maxLoop = 20; |
| | | while (newTower.towerFeature != EFeatureTower.NULL) |
| | | { |
| | | newTower = EndlessRandomTower.instance.GetRandomTower(EFeatureTower.NULL, true); |
| | | newTower = EndlessRandomTower.instance.GetRandomTower(EFeatureTower.NULL); |
| | | maxLoop--; |
| | | if (maxLoop <= 0) |
| | | { |