chenxin
2020-11-25 b2722bf84115092dcf61a0f612b737c20eb11f27
Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
@@ -762,13 +762,13 @@
        /// <param name="tower"></param>
        protected void growUpTower(Tower tower)
        {
            Tower newTower = EndlessRandomTower.instance.GetRandomTower(EFeatureTower.NULL, true);
            Tower newTower = EndlessRandomTower.instance.GetRandomTower(EFeatureTower.NULL);
            // 所有的Tower不能升级成为FeatureTower.
            int maxLoop = 20;
            while (newTower.towerFeature != EFeatureTower.NULL)
            {
                newTower = EndlessRandomTower.instance.GetRandomTower(EFeatureTower.NULL, true);
                newTower = EndlessRandomTower.instance.GetRandomTower(EFeatureTower.NULL);
                maxLoop--;
                if (maxLoop <= 0)
                {