Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -167,7 +167,7 @@ if (name == this.towerArray[ti].towerName) return towerArray[ti]; return GetRandomTower(EFeatureTower.NULL, true); return GetRandomTower(EFeatureTower.NULL); } /// <summary> @@ -196,7 +196,7 @@ /// 根据规则生成一个随机的塔 /// </summary> /// <returns></returns> public Tower GetRandomTower(EFeatureTower towerType, bool isRandom) public Tower GetRandomTower(EFeatureTower towerType, bool isRandom = false) { int[] indexArr = { 0, 1, 2, 3, 4 };