Assets/Scripts/TowerDefense/Affectors/AttackAffector.cs
@@ -623,7 +623,7 @@ /// </summary> protected virtual void Update() { if (m_Launcher == null) return; if (m_Launcher == null || towerPtr != null && !towerPtr.CanAttack) return; // 处理当前Affector所在Tower对应的技能 updateTowerSkillData();