Assets/Scripts/Guide/Mask/RectGuidance.cs
@@ -42,10 +42,6 @@ /// </summary> private float currentOffsetY = 0f; /// <summary> /// 高亮区域缩放的动画时间 /// </summary> private float shrinkTime = 0.5f; /// <summary> /// 事件渗透组件 /// </summary> private GuidanceEventPenetrate eventPenetrate; @@ -151,7 +147,7 @@ //立刻显示阴影区域 public void ShowImmediately() { return; //return; float valueX = Mathf.SmoothDamp(currentOffsetX, targetOffsetX, ref shrinkVelocityX, 0); float valueY = Mathf.SmoothDamp(currentOffsetY, targetOffsetY, ref shrinkVelocityY, 0);