Assets/Scripts/ActionGameFramework/Health/Targetable.cs
@@ -85,6 +85,11 @@ /// </summary> public ParticleSystem FrostParticle; /// <summary> /// 被火技能攻击特效 /// </summary> public ParticleSystem FireSkillParticle; protected Color mMatColor; /// <summary> @@ -158,8 +163,8 @@ public void addSpeedSlowRate(float rate) { speedSlowRate += rate; if (speedSlowRate >= 0.6f) speedSlowRate = 0.6f; if (speedSlowRate >= 0.5f) speedSlowRate = 0.5f; } /// <summary>