Assets/Scripts/Common/GameConfig.cs
@@ -84,6 +84,16 @@ /// </summary> public static int SkillLevel; /// <summary> /// 是否随机合成塔 /// </summary> public static bool CreateRandomTower = true; /// <summary> /// 是否是从新手开始闯关的 /// </summary> public static bool IsNewbieStart; #region 各个塔的偏移量 public static Vector3 fireScale = new Vector3(1.92f, 1.92f, 2.208f); public static Vector3 woodScale = new Vector3(1.5f, 1.5f, 2.82f);